It costs too much. The game library is pitiful. It’s hard to program for, rendering its technical superiority useless. As a home media player it’s pointless, even with a new media format. It’s “not the revolutionary device that Sony’s marketing department would have you believe.” No matter how you slice it, Sony’s got a flop on its hands. So says Salon on one of Sony’s biggest gaming ventures to date.
But they’re not talking about the Playstation 3. Salon’s talking about the PS2. That would be the same PS2 that went on to sell over 115 million units over seven years, dominate the video game industry, and push console games into the mainstream like never before.
Will the Playstation 3 be nearly as successful? With Microsoft and Nintendo presenting far more formidable competition than Sega did in 2000, probably not. But it is a bit eerie how similar the Salon column is to the many predictions and rants about the PS3’s imminent demise. Can’t count anyone out of the race yet.


I try to tell people, no matter what the media says, how bad the commercials are, or how bad launch games are, it still doesn’t decide a console. Even being hard to program for isn’t an obstacle that is uncommon for every system. As technology progresses, so does the difficulty of utilizing that technology and making it work. That’s not too self-explanatory a concept?
Comment by Aberu — May 15, 2007 @ 9:47 pm